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RPG adventure / supplement
Pulp adventure of the 1920s and 30s hits a game table near you! re-live the excitement of Indiana Jones or Doc Savage and save the world from impending doom. But don't do it all in one session, leave the best bits till later, and end on a cliffhanger to keep your players screaming for more.
By Graeme Davis A sourcebook detailing the dark world of Medieval England with its knights and peasants, kings and priests.
Adventure on the American Frontier.
Out of Stock
By Graeme Davis. A complete guide to the Norse World with maps, histories, society and religion plus Norse Magic and Runes! Use this book to run 'realistic' campaigns or 'fantastical' ones. Model your games on the classic film 'The Vikings' or the awesome '13th Warrior'. You can play it all, whatever system you use, with this great Viking sourcebook.
Another collection of some more of the best articles from SJG Pyramid magazine
Interview with the Vampire meets Blade meets World of Darkness. Just don't turn the lights up too bright, and keep the garlic close to hand.. All you need to know about the night prowlers and dream haunters that come to bleed you in the dark.....
rpg in a world where the Machines have won! If Terminator and Matrix are your thing, this is the perfect sourcebook for you.
Full rules , ideas, variants and classes for many types of warrior from historical soldiers to fantastical heroes. If you want to play a samurai or a paratrooper, a barbarian or a space marine, these template based rules are just what you need. Eyes front! chin UP! ten SHUN!
need to know what its all about. nah, just read my mind.....
GURPS Old West
GURPS Vehicles expansion 1
GURPS stats and details for more than 500 characters from the real worlds for your time travel or period based games.
67 horrors to haunt your dreams!
Woe to you, oh earth and sea, for the GM has a screen of wrath, and he knows your time is short...... The perfect screen for horror based games with specially selected tables that will strike fear into the hearts of your players...
250 monsters, animals and plants for your GURPS campaign. Well researched from myth, legend and reality, a bonus for GMs of any system.
RPG set in the 19th Century world of the Near East - where sun sets over the desert and the djinn rule the skies, where sultans crusade against desert raiders and crafty magicians plot to ensnare the daughters of kings.
GURPS Time Travel